Class Changes
Skills stay stock Pre-Renewal almost everywhere. Every exception is listed here class by class, official behavior next to ours, with the NPCs and navi commands in the same tables.
Class Changes
SecondWind RO runs stock Pre-Renewal skill behavior. The tables below are the complete list of exceptions. If a skill is not listed, it works exactly as it always has.
The middle column is the official iRO behavior. Where the standard server software already differed from official before we touched anything, the cell says Before on SecondWind RO so you can see what actually changed for you. Rows with an NPC carry the /navi command.
Novice#
Super Novice#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Does not exist in Pre-Renewal. | Free from the Platinum Skill NPC, Level 5. ATK +100, Max HP +2000, Max SP +200, healing received +10%. |
|
| Does not exist in Pre-Renewal. | Free from the Platinum Skill NPC, Level 1. 500 HP and 100 SP per second for 20 seconds, to you and your party in a 15x15 area. 1 SP, cooldown 5 minutes. |
|
| Death count | Job level 70 without a single death grants +10 to every stat. The first death removes it permanently. | Reset free of charge at the Novice Guardian. The bonus returns immediately, no relog. |
| Guardian angel | Dying at 99% base experience or higher revives you with Steel Body Level 5. Before on SecondWind RO: it never fired at base level 99. |
Fires at base level 99 as well. |
Swordman#
Knight / Lord Knight#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Hits the enemy you clicked once, knockback 1 cell. | Hits twice, knockback 2 cells. Every enemy in a 3x3 area around your target takes the full damage. |
|
| Blocks 50% of weapon hits at Level 10 and delays your next attack per block. Before on SecondWind RO: each block also blocked casting. |
Casting is never blocked. |
Crusader / Paladin#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Hits 1 to 5 times depending on where the enemy stands and how it moves. Before on SecondWind RO: 3 or 4 waves at random. |
All 3 waves connect on every enemy in the cross. Your own recoil is always exactly 3 hits. |
|
| Returns a percentage of the damage dealt to you. Before on SecondWind RO: reflected from inside a Safety Wall and against bosses. |
No reflect while a Safety Wall protects you. No reflect against boss monsters or MVPs. |
|
| Grants one random effect. Before on SecondWind RO: a rolled buff survived a logout. |
Gospel buffs end when you log out. | |
| Shield Swapping | Swapping a shield while a skill is active cancels the skill. | Swapping a shield does not interrupt anything. |
Mage#
Wizard / High Wizard#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Blocked in GvG, Battlegrounds, Endless Tower and Nidhoggur's Nest. | All of that, plus a block on the 46 maps with an MVP spawn. |
Sage / Professor#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Cold Bolt, Fire Bolt and Lightning Bolt reach Level 3. Only a Sage Spirit link raises it to Level 10. | The three bolts reach Level 5. Your learned bolt level still caps it. | |
| Elemental Converters | Hold their element for 3 minutes. | 7 minutes. All four, Cursed Water unchanged. |
Archer#
Bard / Clown and Dancer / Gypsy#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Song buff duration | Song buffs end the instant you leave the song area. | They keep running for 20 seconds after you leave. |
| Song buff icons | There are none. Before on SecondWind RO: icons existed but counted down from the song's full duration. |
The icon shows the real remaining time. |
| 3 seconds cast delay, unusable while a song or dance is playing. Before on SecondWind RO: it also held you in place for 2 seconds. |
Usable while performing. No movement lock. 2 seconds cast delay. |
|
| Unusable while a song or dance is playing. | Usable while performing. Both are quest skills, the Bard chain starts at . |
|
| Before on SecondWind RO: locked for 3 seconds after a song ended. | No lock. | |
| An ensemble. Requires both a Clown and a Gypsy. | Works alone. Still a castle map skill. |
Acolyte#
Priest / High Priest#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Duration for Level 1 to 5: 60 to 180 seconds. | 120 to 360 seconds. Double. | |
| Duration for Level 1 to 5: 30 to 90 seconds. | 60 to 180 seconds. Double. | |
| Magnus Exorcismus | Ends when the caster is stunned, petrified or frozen. | Keeps running. |
| Teleport | Random Teleport can drop you onto a warp portal. | Never lands on a portal. Level 1 also skips its menu. |
Monk / Champion#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| SP cost for Level 1 to 5: 11 to 15. | 2 to 10. | |
| SP cost for Level 1 to 5: 11 to 15. | 2 to 10. | |
| SP cost for Level 1 to 5: 2 to 10. | 1 to 8. | |
| SP cost for Level 1 to 5: 4 to 12. | 2 to 6. | |
| SP cost for Level 1 to 10: 4 to 22. | 2 to 11. |
Spirit Sphere costs are untouched.
Merchant#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Cart weight raises the damage, 150% empty and 250% full. | Always 250%. Cart weight no longer matters. | |
| Zeny cost for Level 1 to 10: 100 to 1000. | 50 to 500. Half. |
Blacksmith / Whitesmith#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| A 0.1% chance to break your own weapon with each hit. | Never breaks your weapon. | |
| Damage scales with cart weight. Zeny cost for Level 1 to 10: 600 to 1500. |
Always counts as a full cart. 300 to 750 zeny, or free with a licence. |
|
| Mace and axe type weapons only. | One handed swords work as well. | |
| 500 to 1000 ms cast time. SP cost for Level 1 to 10: 50 to 90. Duration 15 to 60 seconds. |
No cast time. 50 SP at every level. Duration 25 to 150 seconds. A hit lowers the target's DEF and ATK by 35% for 5 seconds. |
|
| Star Crumbs add 5, 10 and 40 mastery ATK for one, two and three crumbs. | 20, 40 and 60. |
Cart Combatant License#
| Item | Duration | Price | Where |
|---|---|---|---|
| Cart Combatant License | 7 days | 150 Poring Coins | Lydia |
| Cart Combatant License (4 Weeks) | 28 days | 500 Poring Coins | Lydia |
Cart Termination costs no zeny while a licence runs. Both are bound to the character and stack rather than overwrite. Type @cartlicense for the days remaining.
Alchemist / Creator#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Level 2 needs a Super Novice and a Soul Linker in your party, Level 3 a Taekwon and a Soul Linker. | No party members required. The Alchemist Spirit link on yourself is still needed. | |
| 300% damage at Level 5. | 525% at Level 5. Learning Potion and Acid Demonstration add up to 675% fully built. |
|
| One plant at Level 1, up to three at Level 5. | At least 3 plants at every level outside PvP. | |
| Plant Cultivation | Usable on any walkable cell. | Blocked inside 43 town buildings. |
| Medicine Bowls | Sold by the Alchemist guild NPC only. | Also at the Tool Dealer for 8 zeny. |
Thief#
Assassin / Assassin Cross#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Can never land a critical hit. | Can land a critical hit. Rogues and Stalkers benefit too. | |
| Duration 60 seconds at Level 5. | 90 seconds at Level 5, 1.5 times longer at every level. | |
| 2 seconds cast delay. Before on SecondWind RO: it also held you in place for 2 seconds. |
No movement lock. The cast delay stays. | |
| 50 SP per bottle. | 10 SP per bottle. | |
| Bulk brewing | One bottle per cast. | The Guild Chemist brews up to 300 at once for materials only, no SP. |
Rogue / Stalker#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Can only be used from behind the enemy. Before on SecondWind RO: 500 ms cast delay. |
Works from any direction. 333 ms cast delay. Damage unchanged. |
|
| Duration 10 minutes. Before on SecondWind RO: it also ended when you logged out. |
A toggle with no time limit. Survives a logout. | |
| The STR bonus starts after 10 seconds. | After 5 seconds. | |
| Parries 3 attacks and sends half the damage back. Before on SecondWind RO: the return could exceed the attacker's HP and went out from inside a Safety Wall. |
Capped at the attacker's remaining HP. No reflect while a Safety Wall protects you. |
|
| Plagiarism | You copy whatever skill was last cast at you. | Set it directly at the Plagiarism Master for 50,000 zeny. |
Taekwon#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Landing one locks your attack for up to about 2 seconds. | Lock time cut to 60%. The full lock was long enough to read as a frozen client, and worse the higher your latency. |
|
| 2% ATK per level for each party member on your map. A party is required, so Level 5 needs seven companions for 70%. | A flat 30 to 70% for Level 1 to 5. No party needed. | |
| 10 SP, 1 second cast, 1% chance to reroll your target. | 1 SP, 0.5 second cast, 10% reroll chance. |
Star Gladiator#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Permanently memorises a map. The choice cannot be undone. | Reset at the Stargazer for 200,000 zeny, all three places at once. |
|
| Permanently memorises a monster. | Reset at the Stargazer for 100,000 zeny, all three targets at once. |
|
| Miracle of the Sun, Moon and Stars | A low chance per hit to unlock every Solar, Lunar and Stellar skill for an hour. Before on SecondWind RO: about 0.005% per hit. |
0.1% per hit, twenty times more likely. |
| Warmth of the Sun, Moon and Stars | Does not damage targets standing on Land Protector. | Damages them anyway. |
Soul Linker#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Level 5 each, 5 minutes at Level 5. Before on SecondWind RO: 80 of your 49 skill points for the full set, and no link could be cast on yourself. |
Level 1 only, so 16 points for the full set. 10 minutes, 60 SP. Castable on yourself. |
|
| SP cost for Level 1 to 10: 8 to 80. | 4 to 40. Half. | |
| Gives the target 300% more ATK and halves its DEF. Works on bosses. | Does not work on boss monsters or MVPs. |
Ninja#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| 5 seconds cast delay, 50 SP. | 2 seconds, 25 SP. | |
| 1 second cast delay, range 9 cells. | 0.5 seconds, range 12 cells. | |
| 2 seconds cast delay. SP cost for Level 1 to 5: 20 to 40. |
1.5 seconds. 10 to 30 SP. |
|
| SP cost for Level 1 to 10: 55 to 100. | 30 to 50. | |
| Materials | Scattered across several towns. | Every shuriken, kunai and elemental stone at Jackie. |
Damage is untouched throughout.
Gunslinger#
| Topic | Official Behavior | SecondWind RO Changed Behavior |
|---|---|---|
| Success chance for Level 1 to 5: 10 to 30%, 2 SP. Before on SecondWind RO: 30 to 70%, and a failure cost you a coin. |
60 to 100%. Level 5 never fails. 1 SP. |
|
| 20 SP. | 12 SP. | |
| 2 coins, 15 SP, 20 seconds. Before on SecondWind RO: 30 seconds. |
1 coin, 10 SP, 60 seconds. | |
| 1 second cast delay. SP cost for Level 1 to 10: 22 to 40. 5 bullets at every level. |
0.75 seconds. 12 to 20 SP. 1 to 5 bullets, one more every two levels. |
|
| Cast delay for Level 1 to 10: 1.2 to 3 seconds. Before on SecondWind RO: 20 to 65 SP and 2 to 10 bullets. |
Delay capped at 2 seconds. 35 SP from Level 5 up. 1 to 5 bullets, one more every two levels. |
|
| 10 bullets. | 5 bullets. | |
| 5 bullets. | 2 bullets. | |
| Ammunition | Bought town by town. | Every bullet and sphere at Vincenzo , or the Ammunition shop . |
Where the differences are, outside of skills#
| Topic | What it is | Where |
|---|---|---|
| Rates | 5x, plus faster natural regeneration and a few other mechanical settings. | |
| Custom Rebirth | Prestige cycles past Transcendent with permanent EXP bonuses and extra stat points. | Job Master |
| Pets | Loyalty-scaled bonuses. | |
| Platinum skills | Handed out in one go instead of one quest per skill. A Super Novice also gets Break Through and Help Angel here. | Platinum Skill NPC |
| Third and fourth classes | Switched off. First classes, second classes and Transcendent are all available. See Classes. | Job Master |
Every NPC this pass added or changed#
The four class specific ones are described in full on Class Specialists.
| NPC | What it does | Cost | Walk there |
|---|---|---|---|
| Novice Guardian | Clears a Super Novice's death record so the job level 70 stat bonus comes back. | Free | |
| Stargazer | Resets a Star Gladiator's Feeling places or Hatred targets. | 200,000z or 100,000z | |
| Guild Chemist | Brews Deadly Poison Bottles in any quantity, materials only. | Materials | |
| Tool Dealer | Gained Medicine Bowls. | 8z each | |
| Lydia | Gained the Cart Combatant License in both lengths. | 150 or 500 Poring Coins | |
| Platinum Skill NPC | Now also hands a Super Novice Break Through and Help Angel. | Free |