SecondWind RO Wiki

Class Changes

Skills stay stock Pre-Renewal almost everywhere. Every exception is listed here class by class, official behavior next to ours, with the NPCs and navi commands in the same tables.

classesskillsbalancepre-renewalclass changesknighttaekwonpaladinwizardsagemerchantblacksmithalchemistpriestmonkassassinroguebardsuper novicestar gladiatorsoul linkerninjagunslinger

Class Changes

SecondWind RO runs stock Pre-Renewal skill behavior. The tables below are the complete list of exceptions. If a skill is not listed, it works exactly as it always has.

The middle column is the official iRO behavior. Where the standard server software already differed from official before we touched anything, the cell says Before on SecondWind RO so you can see what actually changed for you. Rows with an NPC carry the /navi command.

Novice#

Super Novice#

Topic Official Behavior SecondWind RO Changed Behavior
Break Through Does not exist in Pre-Renewal. Free from the Platinum Skill NPC, Level 5.
ATK +100, Max HP +2000, Max SP +200, healing received +10%.
Help Angel Does not exist in Pre-Renewal. Free from the Platinum Skill NPC, Level 1.
500 HP and 100 SP per second for 20 seconds, to you and your party in a 15x15 area.
1 SP, cooldown 5 minutes.
Death count Job level 70 without a single death grants +10 to every stat. The first death removes it permanently. Reset free of charge at the Novice Guardian. The bonus returns immediately, no relog.
Guardian angel Dying at 99% base experience or higher revives you with Steel Body Level 5.
Before on SecondWind RO: it never fired at base level 99.
Fires at base level 99 as well.

Swordman#

Knight / Lord Knight#

Topic Official Behavior SecondWind RO Changed Behavior
Bowling Bash Hits the enemy you clicked once, knockback 1 cell. Hits twice, knockback 2 cells.
Every enemy in a 3x3 area around your target takes the full damage.
Parrying Blocks 50% of weapon hits at Level 10 and delays your next attack per block.
Before on SecondWind RO: each block also blocked casting.
Casting is never blocked.

Crusader / Paladin#

Topic Official Behavior SecondWind RO Changed Behavior
Grand Cross Hits 1 to 5 times depending on where the enemy stands and how it moves.
Before on SecondWind RO: 3 or 4 waves at random.
All 3 waves connect on every enemy in the cross.
Your own recoil is always exactly 3 hits.
Shield Reflect Returns a percentage of the damage dealt to you.
Before on SecondWind RO: reflected from inside a Safety Wall and against bosses.
No reflect while a Safety Wall protects you.
No reflect against boss monsters or MVPs.
Gospel Grants one random effect.
Before on SecondWind RO: a rolled buff survived a logout.
Gospel buffs end when you log out.
Shield Swapping Swapping a shield while a skill is active cancels the skill. Swapping a shield does not interrupt anything.

Mage#

Wizard / High Wizard#

Topic Official Behavior SecondWind RO Changed Behavior
Ice Wall Blocked in GvG, Battlegrounds, Endless Tower and Nidhoggur's Nest. All of that, plus a block on the 46 maps with an MVP spawn.

Sage / Professor#

Topic Official Behavior SecondWind RO Changed Behavior
Auto Spell Cold Bolt, Fire Bolt and Lightning Bolt reach Level 3. Only a Sage Spirit link raises it to Level 10. The three bolts reach Level 5. Your learned bolt level still caps it.
Elemental Converters Hold their element for 3 minutes. 7 minutes. All four, Cursed Water unchanged.

Archer#

Bard / Clown and Dancer / Gypsy#

Topic Official Behavior SecondWind RO Changed Behavior
Song buff duration Song buffs end the instant you leave the song area. They keep running for 20 seconds after you leave.
Song buff icons There are none.
Before on SecondWind RO: icons existed but counted down from the song's full duration.
The icon shows the real remaining time.
Arrow Vulcan 3 seconds cast delay, unusable while a song or dance is playing.
Before on SecondWind RO: it also held you in place for 2 seconds.
Usable while performing.
No movement lock.
2 seconds cast delay.
Pang Voice
Wink of Charm
Unusable while a song or dance is playing. Usable while performing.
Both are quest skills, the Bard chain starts at .
Amp Before on SecondWind RO: locked for 3 seconds after a song ended. No lock.
Wand of Hermode An ensemble. Requires both a Clown and a Gypsy. Works alone. Still a castle map skill.

Acolyte#

Priest / High Priest#

Topic Official Behavior SecondWind RO Changed Behavior
Aspersio Duration for Level 1 to 5: 60 to 180 seconds. 120 to 360 seconds. Double.
Magnificat Duration for Level 1 to 5: 30 to 90 seconds. 60 to 180 seconds. Double.
Magnus Exorcismus Ends when the caster is stunned, petrified or frozen. Keeps running.
Teleport Random Teleport can drop you onto a warp portal. Never lands on a portal. Level 1 also skips its menu.

Monk / Champion#

Topic Official Behavior SecondWind RO Changed Behavior
Raging Quadruple Blow SP cost for Level 1 to 5: 11 to 15. 2 to 10.
Raging Thrust SP cost for Level 1 to 5: 11 to 15. 2 to 10.
Raging Palm Strike SP cost for Level 1 to 5: 2 to 10. 1 to 8.
Glacier Fist SP cost for Level 1 to 5: 4 to 12. 2 to 6.
Chain Crush Combo SP cost for Level 1 to 10: 4 to 22. 2 to 11.

Spirit Sphere costs are untouched.

Merchant#

Topic Official Behavior SecondWind RO Changed Behavior
Cart Revolution Cart weight raises the damage, 150% empty and 250% full. Always 250%. Cart weight no longer matters.
Mammonite Zeny cost for Level 1 to 10: 100 to 1000. 50 to 500. Half.

Blacksmith / Whitesmith#

Topic Official Behavior SecondWind RO Changed Behavior
Over Thrust
Maximum Over Thrust
A 0.1% chance to break your own weapon with each hit. Never breaks your weapon.
Cart Termination Damage scales with cart weight.
Zeny cost for Level 1 to 10: 600 to 1500.
Always counts as a full cart.
300 to 750 zeny, or free with a licence.
Adrenaline Rush Mace and axe type weapons only. One handed swords work as well.
Melt Down 500 to 1000 ms cast time.
SP cost for Level 1 to 10: 50 to 90.
Duration 15 to 60 seconds.
No cast time.
50 SP at every level.
Duration 25 to 150 seconds.
A hit lowers the target's DEF and ATK by 35% for 5 seconds.
Forging Star Crumbs add 5, 10 and 40 mastery ATK for one, two and three crumbs. 20, 40 and 60.

Cart Combatant License#

Item Duration Price Where
Cart Combatant License 7 days 150 Poring Coins Lydia
Cart Combatant License (4 Weeks) 28 days 500 Poring Coins Lydia

Cart Termination costs no zeny while a licence runs. Both are bound to the character and stack rather than overwrite. Type @cartlicense for the days remaining.

Alchemist / Creator#

Topic Official Behavior SecondWind RO Changed Behavior
Twilight Alchemy 2
Twilight Alchemy 3
Level 2 needs a Super Novice and a Soul Linker in your party, Level 3 a Taekwon and a Soul Linker. No party members required. The Alchemist Spirit link on yourself is still needed.
Acid Terror 300% damage at Level 5. 525% at Level 5.
Learning Potion and Acid Demonstration add up to 675% fully built.
Bio Cannibalize One plant at Level 1, up to three at Level 5. At least 3 plants at every level outside PvP.
Plant Cultivation Usable on any walkable cell. Blocked inside 43 town buildings.
Medicine Bowls Sold by the Alchemist guild NPC only. Also at the Tool Dealer for 8 zeny.

Thief#

Assassin / Assassin Cross#

Topic Official Behavior SecondWind RO Changed Behavior
Double Attack Can never land a critical hit. Can land a critical hit. Rogues and Stalkers benefit too.
Enchant Deadly Poison Duration 60 seconds at Level 5. 90 seconds at Level 5, 1.5 times longer at every level.
Sonic Blow 2 seconds cast delay.
Before on SecondWind RO: it also held you in place for 2 seconds.
No movement lock. The cast delay stays.
Create Deadly Poison 50 SP per bottle. 10 SP per bottle.
Bulk brewing One bottle per cast. The Guild Chemist brews up to 300 at once for materials only, no SP.

Rogue / Stalker#

Topic Official Behavior SecondWind RO Changed Behavior
Back Stab Can only be used from behind the enemy.
Before on SecondWind RO: 500 ms cast delay.
Works from any direction.
333 ms cast delay. Damage unchanged.
Preserve Duration 10 minutes.
Before on SecondWind RO: it also ended when you logged out.
A toggle with no time limit. Survives a logout.
Chase Walk The STR bonus starts after 10 seconds. After 5 seconds.
Reject Sword Parries 3 attacks and sends half the damage back.
Before on SecondWind RO: the return could exceed the attacker's HP and went out from inside a Safety Wall.
Capped at the attacker's remaining HP.
No reflect while a Safety Wall protects you.
Plagiarism You copy whatever skill was last cast at you. Set it directly at the Plagiarism Master for 50,000 zeny.

Taekwon#

Topic Official Behavior SecondWind RO Changed Behavior
Storm Kick
Down Kick
Turn Kick
Counter Kick
Landing one locks your attack for up to about 2 seconds. Lock time cut to 60%.
The full lock was long enough to read as a frozen client, and worse the higher your latency.
Kihop 2% ATK per level for each party member on your map. A party is required, so Level 5 needs seven companions for 70%. A flat 30 to 70% for Level 1 to 5. No party needed.
Taekwon Mission 10 SP, 1 second cast, 1% chance to reroll your target. 1 SP, 0.5 second cast, 10% reroll chance.

Star Gladiator#

Topic Official Behavior SecondWind RO Changed Behavior
Feeling of the Sun, Moon and Stars Permanently memorises a map. The choice cannot be undone. Reset at the Stargazer for 200,000 zeny, all three places at once.
Hatred of the Sun, Moon and Stars Permanently memorises a monster. Reset at the Stargazer for 100,000 zeny, all three targets at once.
Miracle of the Sun, Moon and Stars A low chance per hit to unlock every Solar, Lunar and Stellar skill for an hour.
Before on SecondWind RO: about 0.005% per hit.
0.1% per hit, twenty times more likely.
Warmth of the Sun, Moon and Stars Does not damage targets standing on Land Protector. Damages them anyway.

Soul Linker#

Topic Official Behavior SecondWind RO Changed Behavior
The 16 Spirit links Level 5 each, 5 minutes at Level 5.
Before on SecondWind RO: 80 of your 49 skill points for the full set, and no link could be cast on yourself.
Level 1 only, so 16 points for the full set.
10 minutes, 60 SP.
Castable on yourself.
Esma SP cost for Level 1 to 10: 8 to 80. 4 to 40. Half.
Eske Gives the target 300% more ATK and halves its DEF. Works on bosses. Does not work on boss monsters or MVPs.

Ninja#

Topic Official Behavior SecondWind RO Changed Behavior
Throw Zeny 5 seconds cast delay, 50 SP. 2 seconds, 25 SP.
Throw Kunai 1 second cast delay, range 9 cells. 0.5 seconds, range 12 cells.
Throw Huuma Shuriken 2 seconds cast delay.
SP cost for Level 1 to 5: 20 to 40.
1.5 seconds.
10 to 30 SP.
Final Strike SP cost for Level 1 to 10: 55 to 100. 30 to 50.
Materials Scattered across several towns. Every shuriken, kunai and elemental stone at Jackie.

Damage is untouched throughout.

Gunslinger#

Topic Official Behavior SecondWind RO Changed Behavior
Flip the Coin Success chance for Level 1 to 5: 10 to 30%, 2 SP.
Before on SecondWind RO: 30 to 70%, and a failure cost you a coin.
60 to 100%. Level 5 never fails.
1 SP.
Triple Action 20 SP. 12 SP.
Adjustment 2 coins, 15 SP, 20 seconds.
Before on SecondWind RO: 30 seconds.
1 coin, 10 SP, 60 seconds.
Rapid Shower 1 second cast delay.
SP cost for Level 1 to 10: 22 to 40.
5 bullets at every level.
0.75 seconds.
12 to 20 SP.
1 to 5 bullets, one more every two levels.
Full Buster Cast delay for Level 1 to 10: 1.2 to 3 seconds.
Before on SecondWind RO: 20 to 65 SP and 2 to 10 bullets.
Delay capped at 2 seconds.
35 SP from Level 5 up.
1 to 5 bullets, one more every two levels.
Desperado 10 bullets. 5 bullets.
Spread Attack 5 bullets. 2 bullets.
Ammunition Bought town by town. Every bullet and sphere at Vincenzo , or the Ammunition shop .

Where the differences are, outside of skills#

Topic What it is Where
Rates 5x, plus faster natural regeneration and a few other mechanical settings.
Custom Rebirth Prestige cycles past Transcendent with permanent EXP bonuses and extra stat points. Job Master
Pets Loyalty-scaled bonuses.
Platinum skills Handed out in one go instead of one quest per skill. A Super Novice also gets Break Through and Help Angel here. Platinum Skill NPC
Third and fourth classes Switched off. First classes, second classes and Transcendent are all available. See Classes. Job Master

Every NPC this pass added or changed#

The four class specific ones are described in full on Class Specialists.

NPC What it does Cost Walk there
Novice Guardian Clears a Super Novice's death record so the job level 70 stat bonus comes back. Free
Stargazer Resets a Star Gladiator's Feeling places or Hatred targets. 200,000z or 100,000z
Guild Chemist Brews Deadly Poison Bottles in any quantity, materials only. Materials
Tool Dealer Gained Medicine Bowls. 8z each
Lydia Gained the Cart Combatant License in both lengths. 150 or 500 Poring Coins
Platinum Skill NPC Now also hands a Super Novice Break Through and Help Angel. Free

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